Neuro-cognitive tasks, fine-motor learning and physical training – all in one
This upgrade includes a mini-revolution in the form of two new Ballvin levels. These levels combine for the first time three modes of exercise – cognitive, motor and physical – in one single gamified training unit. Short-term memory, mental reaction time, strength and fine motor coordination can now be exercised simultaneously.
Also part of this upgrade is the brand new ddrobotec® Rep Counting Test. Independent of age and physical or mental condition, this test estimates the 1-RM of any person by counting the number of full repetitions performed at a submaximal load intensity.
Every ddrobotec® customer with a valid software license can immediately benefit from all the new features. Only a few clicks are required.
Become an active participant in the world of digital health and sports technology. Unleash your power today!
Upgrade Alvin 3.2
- Introduced user roles for limiting access to settings by inexperienced users:
- User role can be changed through the User Profile page when accessing the Settings page.
- Regular users require a Power User to scan a QR-code on the screen or the Admin who needs to enter the local Admin password to access the user settings page.
- Added first version of machine learning engine to automate workout plan optimization; the engine can be enabled/disabled in the user settings page.
- Added new test to assess the 1-RM based on Epley’s formula that counts the number of repetitions performed at a constant load: Rep Counting Test.
- Improved target knee angle range for the classical 1-RM test.
- Added Quick Demo Login which can be accessed with ALT+D.
- Added pre-configured first workout plan called MyFirst Workout which appears after registration.
- Improved overall software stability and performance.
Upgrade Ballvin 3.1
- A detailed report is generated and presented to the user after a Ballvin session.
- Added new exergame maps which train cognitive, motor and physical abilities simultaneously:
- Added new map Die Hard: requires the player to memorize a sequence of dice and collect them in the same order. Trains short term memory.
- Added new map Dodge Ball: player’s goal is to avoid appearing ghosts as fast as possible and minimize reaction time. Trains mental flexibility.